The Last Mimzy

On this project I performed a couple tasks. Foremost, I supervised all of the artists who were running shots with 3dsMax. Secondly, I did the modeling, textures and lookdev on the container, the spinners (rock-lookin things) seen below, and a number of random other things (sprite can, golf ball, crystal card). Finally, I also did a bit of animation and look-development on the 'generator' transformation, mostly just on the internal stuff (Brian Kulig did the external animation).

Some stills from the film:




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